3/18/2023 0 Comments Dauntless epic games name![]() Nothing you experience in the first hour of playing Dauntless will surprise or delight you like those MH:W moments. The adorable animation of your character ripping into the monster’s corpse to loot it after a fight. The way you’d beat the MH:W monsters into drooling, exhausted, broken animals, and they’d drag themselves to their den to die. The first time you performed enough aerial combos to mount the monster, and you rode him through the sky and desperately mashed buttons to keep from falling off. Finding a rare gathering node that was intricately integrated into the beautifully detailed map. Once you start comparing Dauntless to MH:W, you start remembering all the things that made you smile the first time you played MH:W. Dauntless’ selection of melee weapons isn’t quite identical to MH:W’s-it doesn’t include anything as strange, inventive, and immediately intriguing as the insect glaive and hunting horn. Gear bonuses, as well as the system of crafting gear from harvested monster body parts, are similar. ![]() Both games consist of using melee weapons in triangle-square combos to kill enormous beasts. As you venture into The Shattered Isles (the Dauntless world) and defeat your first behemoth, you find more similarities to MH:W. The opening cinematic, featuring a group of novice adventurers and a shipwreck, seems as if MH:W was used as a storyboard, and then MH:W’s identifying characteristics-such as the Palico companion, plates of giant meat, and, of course, the Elder Dragon-were edited out. Our first complaint has been echoed by gamers everywhere since Dauntless’ release-the game feels like generic-brand Monster Hunter: World. Dauntless Is Like Monster Hunter, Minus Any Happy Creativity or Eccentricity John even said that if he were trapped in a well and had Dauntless on his phone, he’d rather play Angry Birds. Playing it for a second time, though, we hated it even more than at first. Clearly the dev team and its corporate complex have been improving this game, and there’s definitely a tremendous amount of thought and effort behind the game’s combat and systems as a whole. We were able to hop between Ramsgate, the home base, and any given hunt quickly and easily. When we turned on Dauntless last weekend, that issue had been resolved. The first time we booted up Dauntless, shortly after it was released on PS4, the queuing process, wait times between matches, and load-screen sequences were long, complicated, and mystifying. ![]() The meaningless title feels like part of the grand experiment of Dauntless : knock off a AAA title, make it free-to-play, litter it with in-your-face microtransactions, make it cross-platform, and see how much money can be made. The creators of Dauntless couldn’t muster up anything creative or captivating to describe their game, so they visited the thesaurus, found a synonym, and said it would do. Something like, “Monster Hunter” would have been more descriptive, but that name was already taken. I suppose the word ‘dauntless’ has no direct connotation it’s just a word associated with bravery. ![]() Imagine my surprise when I learned Dauntless is, in fact, a monster-killing game. When you hear about a game called ‘Dauntless’, what comes to mind? I expected an RPG adventure in which a courageous knight ventures onto an enormous battlefield and defeats tough warriors. The game we most recently uninstalled? Dauntless. We want to merely list the reasons why the game turned us off, whether it took a couple hours or a couple days of playtime. This column won’t provide an in-depth look at each game we uninstalled we didn’t play them long enough to reach end-game or form strong opinions about their combat, storyline, or systems. We wanted to give more coverage to games that we tried and decided not to play-games that didn’t give us a moment’s hesitation when we uninstalled them to make space for more exciting downloads. For a game to keep our attention every night, it’s usually awesome. Here at Co-op Gaming Dot Info, we usually review games we’ve relentlessly played for months. ![]()
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